Key
Points about the Flash MX Properties Inspector.
- Point one
- Point two
- Point three
- Point four
|
BASICS: The Flash MX Properties Inspector
The
Timeline
The
Library
Pr 1
New for Flash MX is a multi-purpose Properties panel sometimes called the
Properties Inspector or PI for short.
All panels let you view and change properties of objects, and you can find
dozens of them from the Windows menu, but you'll use this one almost
all of the time. This multi-purpose Properties panel makes things much more
easy and intuitive. Prior versions of Flash had many property panels
to open and close, now you can access these features from this panel, thanks
Flash MX!
Traditionally, when using any editing panel in these programs, you will select
the object first then apply the edit you wish, perhaps a change of Font Face,
Color, or Size. But you don't have to select some text if you wish to adjust
these items for future text that will be written; just make the changes in the
Property Inspector and the next text you create will show the effects of the
recent edit.
Task: Use the Properties Panel to Inspect and Change Fill Colors
Hide the Image
Using The Properties Inspector To Edit
Using The Properties Inspector To Edit
In this task, you'll use the Properties panel to inspect and change the fill colors. Please click the Expand/Collapse arrow so that the Properties panel opens all the way.
- Create a new default size file.
- Take a look at the Properties panel and notice the type of information listed, it's about to be changed.
- Select the Brush tool by clicking once in the Tools panel. Notice
that by selecting the Brush tool, the Properties panel has changed. Now
Paint a squiggly line on the Stage.
- Before you draw again, select a different color from the Fill
Color swatch in the Properties panel. Click the swatch and select a
different color from the choices shown.
- Paint another squiggly line in this new color on a blank ares of
the stage. Now select the Arrow Tool (by clicking the black arrow
at the top left of the Tools panelor, simply type a "v").
- Click once on the first squiggly line to select it. Notice that the Properties panel changes again. Additional information about the shapes' coordinates and size appear. While the shape is still selected, change the fill color by clicking on the Fill Color swatch in the Properties panel and picking a new color.
The swatch with a red line through itStroke Coloris for shapes drawn with the Pencil tool.
- Finally, make both squiggly shapes the same color. Make sure that you
still have one shape selected and then click and release on the Fill Color
swatch. Then (while the cursor looks like and eye-dropper) click
on the other squiggly shape to sample its color. This is just a quick example
of how the cursor changes to tell you what will happen when you click.
For a bit more practice, do the following to see some more of the
powerful text options added to Flash MX.
- In the same window with the squiggles, select the Text tool, click
the Stage, and then type a few words. Click the Arrow tool
when you're finished typing. From the Properties panel, you can select a
different font, change the font size, change the color,
and control the text in many common ways.
The Format button on the Properties Inspector panel
includes additional options related to margins.
Hide Practice Session
The
Timeline Back
to Contents The
Library
Top
Page Updated on
March 2, 2003